Selected deals added on 24 November: Cavalry, Xfrog plants. Selected deals added on 23 November: Marmoset Toolbag, assets from the Unreal Engine Marketplace. Where possible, we’ve listed deals direct from the developers, but at the foot of the story, you can find a few via resellers, including deals on Supermicro workstations and GeForce RTX GPUs for US readers. This year’s deals include software from Adobe, Boris FX, Chaos, Corel, e-on software, Isotropix, Next Limit and Reallusion workstations from Dell, HP and Lenovo and pen displays from Huion, Wacom and XP-Pen. To keep the list manageable, we aren’t covering training or online rendering. We’ve included hardware if it’s CG-related – like monitors and workstations – along with resources like 3D models, characters and plants, and textures, HDRIs and photographic cutouts. Whether you work in VFX, animation, motion graphics or arch viz, there’s something for you. You can read the pricing FAQs here.īoth types of licence are currently available at a launch discount.Posted by Jim Thacker Best Black Friday and winter 2022 deals for CG artistsĪs 2022’s Black Friday, Thanksgiving and Cyber Monday sales begin, we’ve rounded up the best deals for CG artists. Marmoset has also raised its prices: whereas Toolbag 2 cost $149, new licences of Toolbag 3 cost $189 for individual artists and $349 for studios. The Mac version is still in development, but Toolbag 2 is still available for Mac OS X 10.9+. Updated 25 November 2016: Toolbag 3 is now shipping for Windows 7+. There is also a new – and presumably self-explanatory – ‘Scene Bundle’ export feature.Īccording to comments from beta testers in this thread on The Foundry’s forum, the release also supports console commands, making it possible to “run scripted macros out of Toolbag”. Toolbag’s export options have also been extended, with direct export to the Unity and Unreal Engine game engines, and the increasingly industry-standard artist portfolio site ArtStation. Material IDs and material properties (“currently albedo, spec and gloss”) are also supported.ĭirect export to Unity and UE4 support for console commands New texture baker supports a wide range of common map typesĪnother major new feature is integrated support for texture baking, shown briefly at the end of the video.Īccording to the discussion thread on Polycount, the baker can export tangent and object space normals, curvature, height and ambient occlusion maps. The update also introduces a new skin shader. There are also a number of improvements to the quality of rendered ouptut, ranging from support for real-time global illumination to a new Local Reflections effect intended for “high-sample screenshots”. Real-time GI and other rendering improvements One major new feature in Toolbag 3, originally teased in Marmoset’s GDC showreel, is support for rendering animations, as opposed to simple stills and turntables of models.ĭemo footage in the preview video above includes both technical animations and skinned characters.Īccording to Marmoset, the update introduces “entirely new systems for importing and keyframing meshes, lights, cameras post effects”. Support for rendering animations, including both tech animations and characters The release, which is currently in open beta, is due for commercial release 25 November 2016. Marmoset has unveiled Toolbag 3, a major update to its real-time rendering toolkit for games artists, adding animation support, global illumination, texture baking and a “slew of new features”. Scroll down for news of the commercial release. Posted by Jim Thacker Marmoset releases Toolbag 3
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |